Bad Ideas?

Sep. 22nd, 2015 09:46 pm
greg_r: (Default)
[personal profile] greg_r

Ok so commitee said that my idea for running something that wasn't TL as part of BathLARP was quite understandably taking the piss as I was trying to minimise the effort I needed to input to run an entirely different systemw ithout making my own LARP.

That being said I can't get the idea of running a high threat, low NPC, survival based LARP out of my head. I'm looking to use "TL light" rules in something similar to the a town from the KoE transported to another plane of existence with no way back. Key themes are: limited resources, low/nil NPC power, slow character progression and encouraged cahracter retirement at higher power levels. What do people think? I might post what I'm got as rough notes tomorrow, we'll see.

Crazy!

Date: 2015-09-23 04:58 pm (UTC)
xanthipe: (Default)
From: [personal profile] xanthipe

I'm not entirely sure how the insurance would work in that case, I must admit.


If Greg made it to experienced GM first though, or was working with reliable experienced Co-GMs, then arrangements could certainly be discussed for a lot of that. But I refuse to give any definite answers while I'm sunbathing.

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